Videogames and Cyberculture Reference
From Videogames & Cyberculture Reference
An appendix for all of us.
This wiki is supported by academics in the fields of videogames, digital media and cyberculture studies, working towards a citable resource.
In the interest of not having to use two thousand words of a six thousand word article in just defining what an MMORPG is, the entries here will be made or reviewed by academics in the field of videogames or cybercultures, people who have researched these fields thoroughly, and have had their work recognised by a university or publication. As such the contributing community will be specific in this way, but will aim to benefit the wider community of non-specialists who come into contact with the concepts presented here.
My hope is that the wiki format of this resource will allow, even encourage, multiple definitions, theories or angles on topics to coexist and evolve over time, where more rigid media are unable to cope. Also, the discussion pages can (and should be) used to question the articles both in terms of critical accuracy viability, as well as the simple plain intelligibility of the description. If the non-specialist still doesn't 'get' the difference between FPS, RTS or confuses mobs with mods, we can work to improve these entries through their questions.
Finally, this site will never replace resources like giantbomb.org or Wikipedia itself--but I am not try to replace either. I myself, and those I will seek contributions from are different users with different needs, so our site will also be different.
While this wiki is in its early stages, these two links will be especially useful: Special:AllPages and Special:RecentChanges to help navigate the small amount of content available so far.
Let's get the ball rolling, here are some ideas for topics we could start with:
Adam Ruch 00:07, 16 March 2009 (UTC)
