First or Third Person – What’s Your Perspective?
It’s been quite a while between drinks here, but I have penned a meditation on perspective after an aborted play through of Fallout 3 recently.
Instead of being put up here, Kotaku AU has kindly accepted it for their site.
Full text over there.
Bethesda’s Fallout 3 is one of those monumental titles that happened to be released during my WoW days, meaning I only even registered its existence about two years ago. I tried it out back then, and only just made it to Megaton before abandoning it. Two years and a very cheap Bethesda Steam bundle later I tried it out again. This time I made it as far as Galaxy News Radio in two or three play sessions. Now I struggle to come up with a single aspect of Fallout 3 that I actually like.
This article is the result of a nagging concern regarding one aspect of the game that I floated on Facebook as an invitation to discuss. What I wrote was: “Putting this out there that I think my ‘immersion’ and/or level of empathy with my character is higher in a third-person game than a first person game because I can recognise the motion of the body when I can see it than when I appear to be a floating camera-without-body skimming smoothly over the surface of the gameworld. This is opposite to the common wisdom that gets peddled in game theory.” After the discussion, I have a better understanding of my own position, and of the ‘common wisdom’ that some of my friends also supported.
Full text over there.
